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Productive and Receptive Skills in the ESL Classroom - Game Example 'Jeopardy'

 

The next example of a game that we can adapt very easily for classroom use is the game of Jeopardy and in this particular game, what we can do is to have a set of levels for our questions, I'd say one through five, where one is going to be the easiest example and five is going to be the most difficult and then, in each of these sets of boxes, we can have various grammar points, such as tenses, perhaps modals, vocabulary and maybe even conditionals. So what the students can do is they can pick a particular topic first of all and within that topic, they can pick the level of the question that they want and then we can have a set of cards that have been created to fit into these slots and we can ask them that question at that level. So, a very simple adaptation of the game jeopardy as a very good revision game for our students.


Below you can read feedback from an ITTT graduate regarding one section of their online TEFL certification course. Each of our online courses is broken down into concise units that focus on specific areas of English language teaching. This convenient, highly structured design means that you can quickly get to grips with each section before moving onto the next.

It is good to see that all the units are linking up, and that previously learned material from previous lessons prove important for future lessons. Some times the material can really make me question what answers to choose as I feel I am making the correct choices. Again, overall, the lesson proved beneficial to building knowledge that I can take forth into my future classes.This unit is a good foundational start as to what is expected from you as an educator and what you expect as an educator from your prospective students. It almost functions like a mantra or affirmation. When in doubt about ones teaching practices or if one feels lost, this unit functions as a 'teachers basics' guideline to help reaffirm your purpose and role as an educator.



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